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Macworld September 2002 Peter Cohen |
Gritty Action, Kid Adventure, and Everything in Between A review of Mac games, from a first-person shooter in which you fill the shoes of a rogue cop, to a bouncing ball of clay for kids, a medieval-castle simulator, a free puzzle game, and even a book that will take you down memory lane if the words Pac-Man Fever stir a melody in your heart. |
Salon.com August 20, 2002 Henry Jenkins |
Coming up next: Ambushed on "Donahue"! More dangerous than Grand Theft Auto 3 -- a defender of video games is given the trash talk-show treatment. Here's what he really wanted to say. |
PC World September 2002 Alexandra Krasne |
Buyers' Guide to Graphics Boards Budget cards let you play most games at moderate resolutions, but die-hard gamers should opt for more power. |
Macworld August 2002 Peter Cohen |
From Pinball to Action, Take a Mac-Gaming Nostalgia Trip Today you can play a red-hot 3-D action game that's got roots in the Apple II, a kids' game that is clearly from the creators of a clutch of all-time classics but features all-new characters, and a familiar swords-and-sorcery role-playing game that tosses genetic engineering into the mix. |
PC World July 18, 2002 Joel Strauch |
ATI Revs Radeon Graphics Chips Radeon 9700 fully implements DirectX 9, pushes core clock speed to 325 MHz. |
Salon.com July 9, 2002 Wagner James Au |
Showdown in cyberspace: Star Wars vs. The Sims If online role-playing games are ever going to break out of the hardcore gamer ghetto, they'll have to do more than please the geeks. |
Macworld July 2002 Peter Cohen |
Lost in Space Escape Velocity Nova is the third game in the series that started with the original Escape Velocity. A peculiar mix of action and role playing, Escape Velocity has been a legend with Mac gamers since its debut several years ago. |
Salon.com June 17, 2002 Chris Green |
Pac-Man With its canary-yellow Everyblob hero, its masterfully simple design and its abstract realm where even death was a cheerful event, Pac-Man brought video gaming out of the bars and into the malls. |
Wired July 2002 Logan Hill |
Why Rockstar Games Rule Their kick-ass, thug-filled titles have conquered the gaming world. Who says violence never solves anything? |
PC World June 4, 2002 Joris Evers |
MIT Student Extracts Secret Keys From Xbox Using 'simple custom hardware', savvy users could unlock security and run other software on Microsoft game console. |
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